Hooligan Archives

January 17, 2008:
Robbie Burns Night

January 10, 2008:
Brain Gain

January 03, 2008:
'Imagination gone wild'

December 27, 2007:
'Smile When You're Lying'

December 20, 2007:
Juneau's holiday wish list

December 13, 2007:
Reindeer mind games

December 06, 2007:
The Final Countdown

November 29, 2007:
Evolving culture

November 22, 2007:
Songs for the Deaf

November 15, 2007:
Hold the juice

November 08, 2007:
The birth of karaoke

November 01, 2007:
Where the going gets tough

October 25, 2007:
Halloween Do's and Don'ts

October 18, 2007:
Light up your life

October 11, 2007:
Mixed signals

October 04, 2007:
The rise of the yeast

September 27, 2007:
Captivated by 'Guitar Hero 2'

September 20, 2007:
To Post, or Not to Post?

September 13, 2007:
Riding the concrete Wave

September 06, 2007:
Ready to be a Legend?

August 30, 2007:
From the Bay to the Channel

August 23, 2007:
Organic apprehension

August 16, 2007:
Buskers: Modern minstrels

August 09, 2007:
Slow Ride, take it easy

August 02, 2007:
All's Fair

July 26, 2007:
Letting it all Hang out

July 19, 2007:
Kiss your quarters goodbye

July 12, 2007:
Taking the Plunge

July 05, 2007:
Nowhere to go but up

June 28, 2007:
To Boldly Go

June 21, 2007:
Riding the White Limousine

June 14, 2007:
From China, with love

June 07, 2007:
Our own slice of the World Wide Web

Complete Hooligan archives

 
Web posted October 4, 2007

'Rock Band' brings the noise
Guitar, drums and karaoke round out musical lineup


Game Informer Magazine

Courtesy of Harmonix
  Thrash it: Harmonix's 'Rock Band' raises the ante on rhythm games like 'Guitar Hero' by adding drums and karaoke.
This month, we finally got some extended hands-on time with "Rock Band," Harmonix's exciting upcoming release that combines the brilliance of "Guitar Hero" with new drums gameplay and karaoke. With two final drum kits in our office, we played the game the way it was meant to be played, throwing down in a stick-clashing, cymbal-crashing jamfest.

First, we dug into the career mode, which is accessible with any of the solo instruments or together with friends as a larger band. Everyone gets to craft his or her own unique rocker. Customization options for the body are relatively simple, with several faces, hairstyles and physiques to choose from for both men and women. Perhaps the coolest element here was the option to choose a personality style that dictates the way you move and act on stage. The clothing options are significantly more flexible, letting you shop at different genre stores, from punk to metal. Each has the full array of leather pants, unbuttoned shirts and other paraphernalia in which to dress your rocker so he'll be ashamed to appear in public.

Some elements of the band career mode remained under wraps, but the system has players unlock new songs and venues based on how many cumulative stars they've gotten on different performances.

The full band experience is positively addictive, as you and three other friends work your way through one song after another. To our eye, even on Expert difficulty the guitar parts are a little easier than one might expect, especially considering the blazingly difficult guitar lines in "Guitar Hero III." Of course, that's the sort of thing that may very well get tuned up in the coming weeks as "Rock Band" nears completion.

Meanwhile, the drum gameplay has plenty of challenge to make up for it. Learning to balance what your arms are doing against the foot pedal will be an entirely new test for most rhythm gamers out there. Our only complaint is about the foot pedal itself - the spring it sits on makes rapid double taps of the pedal a real pain. Head-to-head drumming is a blast - and makes for a lot of noise as each player whacks away at those pads. Our favorite is a new tug-of-war mode that has each player trying to pull a meter over to his or her side of the board by performing with greater accuracy.

The full song list is coming along nicely - and the word on downloadable content is pretty remarkable. "Rock Band" has some big plans ahead, from the multiple instrument gameplay to the huge list of original master track songs. Only the coming months will reveal whether the team behind the project can bring all those plans to fruition in a way that will draw in the crowds.