Hooligan Archives

January 17, 2008:
Robbie Burns Night

January 10, 2008:
Brain Gain

January 03, 2008:
'Imagination gone wild'

December 27, 2007:
'Smile When You're Lying'

December 20, 2007:
Juneau's holiday wish list

December 13, 2007:
Reindeer mind games

December 06, 2007:
The Final Countdown

November 29, 2007:
Evolving culture

November 22, 2007:
Songs for the Deaf

November 15, 2007:
Hold the juice

November 08, 2007:
The birth of karaoke

November 01, 2007:
Where the going gets tough

October 25, 2007:
Halloween Do's and Don'ts

October 18, 2007:
Light up your life

October 11, 2007:
Mixed signals

October 04, 2007:
The rise of the yeast

September 27, 2007:
Captivated by 'Guitar Hero 2'

September 20, 2007:
To Post, or Not to Post?

September 13, 2007:
Riding the concrete Wave

September 06, 2007:
Ready to be a Legend?

August 30, 2007:
From the Bay to the Channel

August 23, 2007:
Organic apprehension

August 16, 2007:
Buskers: Modern minstrels

August 09, 2007:
Slow Ride, take it easy

August 02, 2007:
All's Fair

July 26, 2007:
Letting it all Hang out

July 19, 2007:
Kiss your quarters goodbye

July 12, 2007:
Taking the Plunge

July 05, 2007:
Nowhere to go but up

June 28, 2007:
To Boldly Go

June 21, 2007:
Riding the White Limousine

June 14, 2007:
From China, with love

June 07, 2007:
Our own slice of the World Wide Web

Complete Hooligan archives

 
Web posted August 9, 2007

Dear Steve Jobs: A wish list for iPhone upgrades

By DEAN TAKAHASHI
San Jose Mercury News

The iPhone has just launched, but we can assume that Apple already is working on the next version of it. That's appropriate. The iPhone is a wonderful phone-music player hybrid but it's a product Apple should churn, not leave in the market unchanged. I'm no designer. But here are a few suggestions for what the next version of the hot Apple cell phone should include:

Games: The global mobile games market is on track to grow 50 percent in 2007 to $4.3 billion, and will hit $9.6 billion by 2011, according to market researcher Gartner. There is no excuse for Apple failing to jump start this part of the iPhone market. It wasn't a priority at launch, but this phone is far more capable than most as a vehicle for mobile games.

More carriers: AT&T is certainly a huge carrier and perhaps it paid dearly to become the exclusive wireless phone carrier for the iPhone. But the iPhone ought to be liberated, as a group dubbed Free Press says. There is no need to shackle this gadget to a closed network. Consumers truly want the freedom to use a device on any network. We'll see if the federal government weighs in on this one.

Force feedback technology. As I said before, iPhone users would have a much better time dialing and texting if they could only get some force feedback from the keypad. I know that Immersion, the force-feedback technology licensor based in San Jose, Calif., is a long jaunt from Apple's Cupertino headquarters. But I'll spring for the cab ride for Steve Jobs.

Real GPS. You can use the mapping service to find out how to get from one place to another. But you don't get actual turn-by-turn driving directions delivered by voice. If the iPhone could do this, you could get rid of another gadget in your car.

Voice dialing. You can't dial with voice commands. This makes the iPhone deadly if you're trying to spell out a number or name while driving the car. You should be able to say, "Call home" and let the iPhone do the rest. That technology already is available on a lot of other phones.

Beyond GSM. The iPhone uses the wireless GSM transmission standard that is popular throughout the world. But this also means it creates an interference buzzing noise with a lot of household gadgets. Other wireless phone standards such as CDMA don't have this problem.

Bigger letters on the virtual keyboard. The number keys are just fine for dialing with your fingers, but the letters are much too small. The iPhone has a lot of real estate on its display, but it doesn't use all of it when it presents a virtual keyboard for you to type text messages. The letters are too small, and my thumbs just too big to accurately type.

Third-party applications: Get third-party applications running on the iPhone. Apple should loosen up and allow more third-party software and accessory makers to create new applications for the iPhone. It's far too limited right now. If Apple were to broaden the ecosystem, we could see an explosion in creativity, such as an application from Sling Media that could take stored TV shows from your TiVo and make them available for viewing on the phone.

A lower price. The 8-gigabyte version of the iPhone only costs Apple about $265 to make, according to market researcher iSuppli. That's $335 below the $600 retail price, which means there is plenty of room to cut prices on this gadget over time so that the rest of us can afford it. Me? I've got to return mine to a colleague since I'm too cheap to buy it.